Discussion with Facts / True stories behind the true stories speakers
Discussion with Facts / True stories behind the true stories speakers
Cultural institutions are developing digital tools which enable (and encourage) users to transform archival source material creatively in new contexts. Narrative museums, audiovisual creators and journalists are applying these tools in immersive and interactive projects and games, for instance. They wish to reach out to audiences and relate exciting narratives using storytelling techniques, but sometimes thrilling tales do not go hand in hand with archival truth. How can these newly created materials and projects be made both attractive and truthful? How does one strike a balance between the original implications of the sources and their recycled contexts, which lie in between fact and narration? Creators recount their own experiences in a variety of fields, ranging from games to interactive documentaries and VR.
Alexey Furman, Svenja Kluh, Trine Laier, Holy Pangolina
moderator: Anna Desponds