VR as an archive of theatrical experience – the case study of G.E.N VR

Date and time
26 September — Thursday 16:15-16:30
Location
Room: Stolica
Language
English Polish translation available

VR as an archive of theatrical experience – the case study of G.E.N VR

In February 2017, TR Warszawa premiered the show G.E.N, directed by Grzegorz Jarzyna. It emerged as a response to Lars von Trier’s The Idiots, the story of a group of people whose members challenge reality in order to change the oppressive system. By attempting to disrupt it, they cause the community to collapse. G.E.N is an example of an intense participatory experience. Since the seats are located around three sides of the stage, the audience has a stronger sense of participation in the show than in a more traditionally divided space. This chance to observe different points of view is similar to VR technology, which provides an opportunity to truly experience live theatre while creating an entirely new world. G.E.N VR is a cinematic VR production which captures three performances of the show, including audience participation. It was shot by a camera that genuinely witnessed every movement and sound emanating from the stage. Spatial perception, set design and human interactions are common denominators to comprehend both theatrical and VR experiences. Consequently, unlike televised theatre – a hybrid of theatre and film – a VR recording can be regarded as an archival recording of a show.

VR as an archive of theatrical experience – the case study of G.E.N VR

G.E.N VR - 360 Trailer

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